/* GENERATED by contrib/art/generate_assets.py — do not edit by hand. */

/* `display: none` here and `block` on each icon below is deliberate: the HUD adds
   the span for every ability in constants.js, and an ability with no art should
   leave no gap rather than showing whichever icon happens to sit at 0,0. */
.ability-icon {
  display: none;
  width: 28px;
  height: 28px;
  flex: 0 0 auto;
  background-repeat: no-repeat;
  image-rendering: pixelated;
}

.ab-extinguish { display: block; background-image: url('../images/abilities.png'); background-position: -32px -0px; }
.ab-nitro { display: block; background-image: url('../images/abilities.png'); background-position: -128px -0px; }
.ab-redbull { display: block; background-image: url('../images/abilities.png'); background-position: -64px -0px; }
.ab-repair { display: block; background-image: url('../images/abilities.png'); background-position: -0px -0px; }
.ab-smoke { display: block; background-image: url('../images/abilities.png'); background-position: -96px -0px; }
